Black profile. Sometimes we are like statues.
“Rock beats Scissors, Scissors beats Paper, Paper beats Rock
Two computers playing rock-paper-scissors. Each has its own random algorithm running, choosing one of the three possible items. Connected by an ethernet cable, each computer plays its hand — the winning pc gets a point.” weAREmedienkuenstler
Just found this artistic duo: artist Nobuyuki Hanabusa and dancer Katsumi Sakakura, or Kagemu. This video shows (a part of, I guess) their show Black Sun, where they combine motion graphics and modern dance, inspired by Japanese martial arts. The video begins with Sakakura interacting with abstract digital figures, breaking digitally the wall / screen behind him and fighting with his own shadow, all with energetic and strong music. Enjoy (or for more videos, check on YouTube).
For more works by Hanabusa (and Kagemu) you can visit Hanabusa’s website hana-busa.jp (mainly in Japanese).
Despite Barbie’s persistent presence in American culture, the shapely doll isn’t exactly known for her realistic representation of a woman’s body. Atlanta-based photographer Sheila Pree Bright used the classic toy to emphasize the disconnect between commercialized beauty ideals and real women for her series, “Plastic Bodies.”
Listening to the CNN-News today I stumbled upon a media researcher, Anita Sarkeesian. Her field of interest is mostly female stereotypes in video games and also other kind of media.
She casts pretty fun to watch (at least from my perspective) videos on her website www.feministfrequency.com and also on her YouTube Channel, that give a serious analysis on male and female characters and stereotypes in video games. There are equally interesting for social scientists and the general public. Continue reading “My new Favourite: Anita Sarkeesian vs. Gender Stereotypes in Video Games”